Class MagicLeapImageDatabaseBuildProcessor
Namespace: UnityEditor.XR.MagicLeap
Syntax
public static class MagicLeapImageDatabaseBuildProcessor
Methods
AssetsOfType<T>()
Declaration
public static IEnumerable<T> AssetsOfType<T>()
where T : Object
Returns
Type | Description |
---|---|
IEnumerable<T> |
Type Parameters
Name | Description |
---|---|
T |
BuildImageTrackingAssets()
Build the image tracking library binary blob asset and create a cache to indicate when files were last updated
Declaration
public static void BuildImageTrackingAssets()