Class RequireMagicLeapDevice
Namespace: Unity.MagicLeap.Samples.Rendering.Tests
Syntax
public class RequireMagicLeapDevice : NUnitAttribute, IApplyToTest
Methods
ApplyToTest(Test)
Declaration
public void ApplyToTest(Test test)
Parameters
Type | Name | Description |
---|---|---|
Test | test |
IsMagicLeapDeviceConnected()
Declaration
public static bool IsMagicLeapDeviceConnected()
Returns
Type | Description |
---|---|
Boolean |