Class PrivilegeSection | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Class PrivilegeSection

    Inheritance
    System.Object
    PrivilegeSection
    Namespace: UnityEditor.XR.MagicLeap
    Syntax
    public class PrivilegeSection : VisualElement

    Constructors

    PrivilegeSection()

    Declaration
    public PrivilegeSection()

    PrivilegeSection(String, Privilege.Category)

    Declaration
    public PrivilegeSection(string label, Privilege.Category category)
    Parameters
    Type Name Description
    System.String label
    Privilege.Category category

    Fields

    bodyUssClassName

    Declaration
    public static readonly string bodyUssClassName
    Field Value
    Type Description
    System.String

    containerUssClassName

    Declaration
    public static readonly string containerUssClassName
    Field Value
    Type Description
    System.String

    emptyLabelUssClassName

    Declaration
    public static readonly string emptyLabelUssClassName
    Field Value
    Type Description
    System.String

    emptyVariantUssClassName

    Declaration
    public static readonly string emptyVariantUssClassName
    Field Value
    Type Description
    System.String

    headerUssClassName

    Declaration
    public static readonly string headerUssClassName
    Field Value
    Type Description
    System.String

    hiddenVariantEmptyLabelUssClassName

    Declaration
    public static readonly string hiddenVariantEmptyLabelUssClassName
    Field Value
    Type Description
    System.String

    listViewUssClassName

    Declaration
    public static readonly string listViewUssClassName
    Field Value
    Type Description
    System.String

    ussClassName

    Declaration
    public static readonly string ussClassName
    Field Value
    Type Description
    System.String

    Properties

    category

    Declaration
    public Privilege.Category category { get; set; }
    Property Value
    Type Description
    Privilege.Category

    filterCallback

    Declaration
    public Func<string, bool> filterCallback { get; set; }
    Property Value
    Type Description
    System.Func<System.String, System.Boolean>

    forceCallback

    Declaration
    public Func<string, bool> forceCallback { get; set; }
    Property Value
    Type Description
    System.Func<System.String, System.Boolean>

    label

    Declaration
    public string label { get; set; }
    Property Value
    Type Description
    System.String

    settings

    Declaration
    public MagicLeapManifestSettings settings { get; set; }
    Property Value
    Type Description
    MagicLeapManifestSettings

    Methods

    Refresh()

    Declaration
    public void Refresh()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023