Class SeedXRInputBindings | XR Legacy Input Helpers | 2.0.8
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    Class SeedXRInputBindings

    The SeedXRInputBindings class is used to populate the Input Asset with the cross platform bindings published by Unity for most XR Devices.

    Inheritance
    Object
    SeedXRInputBindings
    Namespace: UnityEditor.XR.LegacyInputHelpers
    Syntax
    public class SeedXRInputBindings

    Methods

    GenerateXRBindings()

    Main entrypoint for generating the XR Bindings and adding them to the Input Asset. The Custom uGUI editor calls this function when the user wishes to seed the Input Asset with XR bindings.

    Declaration
    public void GenerateXRBindings()

    GenerateXRBindingsMenuItem()

    Declaration
    public static void GenerateXRBindingsMenuItem()
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