Simple Haptic Feedback
Play haptic impulses (vibrations) on the controller in response to specific interaction events.
Use this component to provide tactile feedback when a user selects or hovers over an object.

The Simple Haptic Feedback component showing all properties.
Simple Haptic Feedback properties
The Simple Haptic Feedback component contains the following properties:
| Property | Description |
|---|---|
| Interactor Source | Sets the interactor component to listen to for its interaction events. |
| Haptic Impulse Player | Sets the Haptic Impulse Player component used to play haptic impulses. |
Haptic impulse settings
Each haptic event in the Select and Hover sections uses the following properties to define its vibration effect.
| Property | Description |
|---|---|
| Amplitude | Defines the strength of the vibration. |
| Duration | Defines the length of the vibration in seconds. |
| Frequency | Defines the frequency (speed) of the vibration in Hz. The default value of 0 uses the default frequency of the device. |
Select
The Select section contains the following properties:
| Property | Description |
|---|---|
| Play Select Entered | Plays a haptic impulse when the interactor starts selecting an interactable. |
| Play Select Exited | Plays a haptic impulse when the interactor stops selecting an interactable. |
| Play Select Canceled | Plays a haptic impulse when the interactor stops selecting an interactable because the interaction is canceled. |
Hover
The Hover section contains the following properties:
| Property | Description |
|---|---|
| Play Hover Entered | Plays a haptic impulse when the interactor starts hovering over an interactable. |
| Play Hover Exited | Plays a haptic impulse when the interactor stops hovering over an interactable. |
| Play Hover Canceled | Plays a haptic impulse when the interactor stops hovering over an interactable because the interaction is canceled. |
| Allow Hover Haptics While Selecting | Allows hover haptics to play while the interactor is already selecting an interactable. |