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    Input

    User input forms the basis of any interaction. Topics in this section discuss how to configure input in your project and describe the input-related components in the toolkit.

    Topic Description
    Configure input How to configure input when using the toolkit.
    Input readers How to configure the input reader properties of interactors and other components. Input reader properties map input to specific interactions.
    AR gestures Describes the touch screen gestures that are available as input.
    Input components Toolkit components related to input.
    Feedback components Toolkit components providing haptic and audio feedback.

    Additional resources

    • Input System
    • Input Manager
    • XR Hands package
    • Input in Unity OpenXR
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