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    Namespace UnityEngine.XR.Interaction.Toolkit.Locomotion.Jump

    Classes

    JumpProvider

    Jump Provider allows the player to jump in the scene. This uses a jump force to drive the value of the jumpHeight over time to allow the player to control how floaty the jump feels. The player can hold down the jump button to increase the altitude of the jump. This provider handles coyote time to allow jumping to feel more consistent.

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