XR Poke Filter
Filter component that allows for basic poke functionality and to define constraints for when the interactable will be selected.
Property |
Description |
Poke Data |
|
Use Asset |
Enable to reference an externally defined PokeThresholdData asset using the accompanying field. |
Use Value |
The PokeThresholdData object associated with this filter which comes with default values editable in the component editor. |
Poke Direction |
The axis along which the poke interaction will be constrained. |
Interaction Depth Offset |
Distance along the poke interactable interaction axis that allows for a poke to be triggered sooner/with less precision. |
Enable Poke Angle Threshold |
When enabled, the filter will check that a poke action is started and moves within the poke angle threshold along the poke direction axis. |
Poke Angle Threshold |
The maximum allowed angle (in degrees) from the poke direction axis that will trigger a select interaction. Only used when Enable Poke Angle Threshold is enabled. |
Interactable |
The interactable associated with this poke filter. |
Poke Collider |
The collider used to compute bounds of the poke interaction. |
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