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    Interactor Events

    These are events that can be hooked into in the editor the same way you would respond to a UI button press. These apply to Interactors - objects that can interact with Interactables.

    Property Description
    Hover Entered The event that is called when this Interactor begins hovering over an Interactable.
    The HoverEnterEventArgs passed to each listener is only valid while the event is invoked, don't hold a reference to it.
    Hover Exited The event that is called when this Interactor ends hovering over an Interactable.
    The HoverExitEventArgs passed to each listener is only valid while the event is invoked, don't hold a reference to it.
    Select Entered The event that is called when this Interactor begins selecting an Interactable.
    The SelectEnterEventArgs passed to each listener is only valid while the event is invoked, don't hold a reference to it.
    Select Exited The event that is called when this Interactor ends selecting an Interactable.
    The SelectExitEventArgs passed to each listener is only valid while the event is invoked, don't hold a reference to it.
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