docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class HoverExitEvent

    UnityEvent that Unity invokes when an Interactor ends hovering over an Interactable.

    Inheritance
    object
    UnityEventBase
    UnityEvent<HoverExitEventArgs>
    HoverExitEvent
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    UnityEvent<HoverExitEventArgs>.AddListener(UnityAction<HoverExitEventArgs>)
    UnityEvent<HoverExitEventArgs>.RemoveListener(UnityAction<HoverExitEventArgs>)
    UnityEvent<HoverExitEventArgs>.Invoke(HoverExitEventArgs)
    UnityEventBase.GetPersistentEventCount()
    UnityEventBase.GetPersistentTarget(int)
    UnityEventBase.GetPersistentMethodName(int)
    UnityEventBase.SetPersistentListenerState(int, UnityEventCallState)
    UnityEventBase.GetPersistentListenerState(int)
    UnityEventBase.RemoveAllListeners()
    UnityEventBase.ToString()
    UnityEventBase.GetValidMethodInfo(object, string, Type[])
    UnityEventBase.GetValidMethodInfo(Type, string, Type[])
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.Interaction.Toolkit
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    [Serializable]
    public sealed class HoverExitEvent : UnityEvent<HoverExitEventArgs>, ISerializationCallbackReceiver

    Implements

    ISerializationCallbackReceiver
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)