Namespace UnityEngine.XR.Interaction.Toolkit.Gaze
Classes
XRGazeAssistance
Allow specified ray interactors to fallback to eye-gaze when they are off screen or pointing off screen. This component enables split interaction functionality to allow the user to aim with eye gaze and select with a controller.
XRGazeAssistance.InteractorData
Contains all the references to objects needed to mediate gaze fallback for a particular ray interactor.
Interfaces
IXRAimAssist
An interface that allows for computing an altered projectile velocity to allow for assisted aiming. This can be used to allow a user to throw a grab interactable to where they are looking.
IXROverridesGazeAutoSelect
An interface that represents an interactable that provides overrides of the default values for hover to select and auto deselect.