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    Namespace UnityEngine.XR.Interaction.Toolkit.Gaze

    Classes

    XRGazeAssistance

    Allow specified ray interactors to fallback to eye-gaze when they are off screen or pointing off screen. This component enables split interaction functionality to allow the user to aim with eye gaze and select with a controller.

    XRGazeAssistance.InteractorData

    Contains all the references to objects needed to mediate gaze fallback for a particular ray interactor.

    Interfaces

    IXRAimAssist

    An interface that allows for computing an altered projectile velocity to allow for assisted aiming. This can be used to allow a user to throw a grab interactable to where they are looking.

    IXROverridesGazeAutoSelect

    An interface that represents an interactable that provides overrides of the default values for hover to select and auto deselect.

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