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    Class FocusEnterEvent

    UnityEvent that Unity invokes when an Interaction group initiates focusing an Interactable.

    Inheritance
    object
    UnityEventBase
    UnityEvent<FocusEnterEventArgs>
    FocusEnterEvent
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    UnityEvent<FocusEnterEventArgs>.AddListener(UnityAction<FocusEnterEventArgs>)
    UnityEvent<FocusEnterEventArgs>.RemoveListener(UnityAction<FocusEnterEventArgs>)
    UnityEvent<FocusEnterEventArgs>.Invoke(FocusEnterEventArgs)
    UnityEventBase.GetPersistentEventCount()
    UnityEventBase.GetPersistentTarget(int)
    UnityEventBase.GetPersistentMethodName(int)
    UnityEventBase.SetPersistentListenerState(int, UnityEventCallState)
    UnityEventBase.GetPersistentListenerState(int)
    UnityEventBase.RemoveAllListeners()
    UnityEventBase.ToString()
    UnityEventBase.GetValidMethodInfo(object, string, Type[])
    UnityEventBase.GetValidMethodInfo(Type, string, Type[])
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.Interaction.Toolkit
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    [Serializable]
    public sealed class FocusEnterEvent : UnityEvent<FocusEnterEventArgs>, ISerializationCallbackReceiver

    Implements

    ISerializationCallbackReceiver
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