docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface IXRPokeFilter

    Instances that implement this interface are called XR Poke filters. Poke filters are used to customize basic poke functionality and to define constraints for when the interactable will be selected.

    Inherited Members
    IXRSelectFilter.canProcess
    IXRSelectFilter.Process(IXRSelectInteractor, IXRSelectInteractable)
    IXRInteractionStrengthFilter.Process(IXRInteractor, IXRInteractable, float)
    Namespace: UnityEngine.XR.Interaction.Toolkit.Filtering
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    public interface IXRPokeFilter : IXRSelectFilter, IXRInteractionStrengthFilter
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)