Class Vector3TweenableVariable
Bindable variable that can tween over time towards a target float3 (Vector3) value. Uses an async implementation to tween using the job system.
Inheritance
BindableVariableBase<float3>
    BindableVariable<float3>
    TweenableVariableBase<float3>
    TweenableVariableAsyncBase<float3>
    Vector3TweenableVariable
  Inherited Members
      BindableVariable<float3>.ValueEquals(float3)
    
    
      BindableVariableBase<float3>.BindingCount
    
    
      BindableVariableBase<float3>.SetValueWithoutNotify(float3)
    
    
    
    
    
      BindableVariableBase<float3>.BroadcastValue()
    
    
    
    
    
    
    
    
    
    
  Namespace: UnityEngine.XR.Interaction.Toolkit.Utilities.Tweenables.Primitives
Assembly: Unity.XR.Interaction.Toolkit.dll
Syntax
public class Vector3TweenableVariable : TweenableVariableAsyncBase<float3>, IReadOnlyBindableVariable<float3>, IDisposable
  Methods
ScheduleTweenJob(ref TweenJobData<float3>)
Generate the tween job from the given job data and schedule the job for execution on a worker thread.
Declaration
protected override JobHandle ScheduleTweenJob(ref TweenJobData<float3> jobData)
  Parameters
| Type | Name | Description | 
|---|---|---|
| TweenJobData<float3> | jobData | Typed job data used in tween job.  | 
      
Returns
| Type | Description | 
|---|---|
| JobHandle | Returns the handle identifying the scheduled job.  | 
      
Overrides
Implements
      Unity.XR.CoreUtils.Bindings.Variables.IReadOnlyBindableVariable<T>