Class FloatTweenableVariable
Bindable variable that can tween over time towards a target float value. Uses an async implementation to tween using the job system.
Inherited Members
      BindableVariable<float>.ValueEquals(float)
    
    
      BindableVariableBase<float>.BindingCount
    
    
      BindableVariableBase<float>.SetValueWithoutNotify(float)
    
    
    
    
    
      BindableVariableBase<float>.BroadcastValue()
    
    
    
    
    
    
    
    
    
    
  Namespace: UnityEngine.XR.Interaction.Toolkit.Utilities.Tweenables.Primitives
Assembly: Unity.XR.Interaction.Toolkit.dll
Syntax
public class FloatTweenableVariable : TweenableVariableAsyncBase<float>, IReadOnlyBindableVariable<float>, IDisposable
  Methods
ScheduleTweenJob(ref TweenJobData<float>)
Generate the tween job from the given job data and schedule the job for execution on a worker thread.
Declaration
protected override JobHandle ScheduleTweenJob(ref TweenJobData<float> jobData)
  Parameters
| Type | Name | Description | 
|---|---|---|
| TweenJobData<float> | jobData | Typed job data used in tween job.  | 
      
Returns
| Type | Description | 
|---|---|
| JobHandle | Returns the handle identifying the scheduled job.  | 
      
Overrides
Implements
      Unity.XR.CoreUtils.Bindings.Variables.IReadOnlyBindableVariable<T>