Enum SectorInteraction.SweepBehavior
Sets which strategy to use when sweeping the stick around the cardinal directions without returning to center for whether the action should perform or cancel.
Namespace: UnityEngine.XR.Interaction.Toolkit.Inputs.Interactions
Assembly: Unity.XR.Interaction.Toolkit.dll
Syntax
public enum SectorInteraction.SweepBehavior
  Fields
| Name | Description | 
|---|---|
| AllowReentry | Perform if initially actuated in a configured valid direction. Cancels when no longer actuating in a valid direction, and performs again when re-entering a valid sector even when not returning to center.  | 
      
| DisallowReentry | Perform if initially actuated in a configured valid direction. Cancels when no longer actuating in a valid direction, and remains so when re-entering a valid sector without returning to center.  | 
      
| HistoryIndependent | Perform if actuated in a configured valid direction, no matter the initial actuation direction. Cancels when not actuated in a valid direction.  | 
      
| Locked | Perform if initially actuated in a configured valid direction, and will remain so (i.e. even if no longer actuating in a valid direction) until returning to center, at which point it will cancel.  |