Enum ColorBlendMode
Blend mode used by the color affordance receiver when applying the new color.
Namespace: UnityEngine.XR.Interaction.Toolkit.AffordanceSystem.Theme.Primitives
Assembly: Unity.XR.Interaction.Toolkit.dll
Syntax
public enum ColorBlendMode : byte
  Fields
| Name | Description | 
|---|---|
| Add | Add adds the color to the initial color captured on start, using the blend amount value.  | 
      
| Mix | Mix uses the blend amount to interpolate between the initial color captured on start and the target value.  | 
      
| Solid | Solid replaces existing colors.  |