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    AR Starter Assets

    This sample is installed into the default location for package samples, in the Assets\Samples\XR Interaction Toolkit\[version]\AR Starter Assets folder. You can move these Assets to a different location after importing it.

    The XR Interaction Toolkit package provides an example implementation for mobile AR development. This includes the a demo scene and some prefabs to get you started with your own projects.

    Asset Description
    ARDemoSceneAssets\ Asset folder containing assets only used for the ARDemoScene.
    Editor\Scripts\ Asset folder containing Unity Editor scripts which adds Project Validation rules for the sample.
    Materials\FeatheredPlaneMaterial This material provides a visual representation used for AR plane detection in the XR Simulator and in builds.
    Prefabs\AR Feathered Plane This prefab uses the FeatheredPlaneMaterial to show where the AR plane is detected or simulated.
    Prefabs\XR Origin (AR Rig) This contains the basic configuration to use XRI with an mobile device, leveraging the XR Screen Space Controller prefab and the AR settings on the XR Ray Interactor.
    Prefabs\XR Screen Space Controller This controller prefab contains the screen-space controller and XR Ray Interactor setup to work with mobile AR devices.
    Scripts\ARContactSpawnTrigger Component that spawns an object from the designated list at the physical contact point with an AR plane.
    Scripts\ARFeatheredPlaneMeshVisualizer Component that supports a feathering effect at the edge of a detected plane, which reduces the visual impression of a hard edge.
    Scripts\ARInteractorSpawnTrigger Component that spawns an object from the designated list at the point where the ARInteractor hits the AR plane when the specific spawnAction is triggered from the Input System.
    ARDemoScene Scene that illustrates a basic AR rig setup that supports screen space touch gestures along with example interactable objects that can be spawned and UI.
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