docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Continuous Turn Provider (Action-based)

    Locomotion provider that allows the user to smoothly rotate their rig continuously over time using a specified input action.

    ActionBasedContinuousTurnProvider component

    Property Description
    System The LocomotionSystem that this LocomotionProvider communicates with for exclusive access to an XR Origin. If one is not provided, the behavior will attempt to locate one during its Awake call.
    Turn Speed The number of degrees/second clockwise to rotate when turning clockwise.
    Left Hand Turn Action
     Use Reference Enable to reference an action externally defined using the accompanying field.
     Reference The Input System Action that Unity uses to read Turn data from the left hand controller. Must be a InputActionType.Value Vector2Control Control.
    Right Hand Turn Action
     Use Reference Enable to reference an action externally defined using the accompanying field.
     Reference The Input System Action that Unity uses to read Turn data from the right hand controller. Must be a InputActionType.Value Vector2Control Control.
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)