Class Vector2TweenableVariable
Bindable variable that can tween over time towards a target float2 (Vector2) value.
Uses an async implementation to tween using the job system.
Inheritance
BindableVariableBase<float2>
BindableVariable<float2>
Vector2TweenableVariable
Implements
IReadOnlyBindableVariable<float2>
Inherited Members
BindableVariable<float2>.ValueEquals(float2)
BindableVariableBase<float2>.BindingCount
BindableVariableBase<float2>.SetValueWithoutNotify(float2)
BindableVariableBase<float2>.BroadcastValue()
Assembly: Unity.XR.Interaction.Toolkit.dll
public class Vector2TweenableVariable : TweenableVariableAsyncBase<float2>, IReadOnlyBindableVariable<float2>, IDisposable
Methods
Generate the tween job from the given job data and schedule the job for execution on a worker thread.
Declaration
protected override JobHandle ScheduleTweenJob(ref TweenJobData<float2> jobData)
Parameters
Type |
Name |
Description |
TweenJobData<float2> |
jobData |
Typed job data used in tween job.
|
Returns
Type |
Description |
JobHandle |
Returns the handle identifying the scheduled job.
|
Overrides
Implements
Unity.XR.CoreUtils.Bindings.Variables.IReadOnlyBindableVariable<T>
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