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    Enum SectorInteraction.SweepBehavior

    Sets which strategy to use when sweeping the stick around the cardinal directions without returning to center for whether the action should perform or cancel.

    Namespace: UnityEngine.XR.Interaction.Toolkit.Inputs.Interactions
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    public enum SectorInteraction.SweepBehavior

    Fields

    Name Description
    AllowReentry

    Perform if initially actuated in a configured valid direction. Cancels when no longer actuating in a valid direction, and performs again when re-entering a valid sector even when not returning to center.

    DisallowReentry

    Perform if initially actuated in a configured valid direction. Cancels when no longer actuating in a valid direction, and remains so when re-entering a valid sector without returning to center.

    HistoryIndependent

    Perform if actuated in a configured valid direction, no matter the initial actuation direction. Cancels when not actuated in a valid direction.

    Locked

    Perform if initially actuated in a configured valid direction, and will remain so (i.e. even if no longer actuating in a valid direction) until returning to center, at which point it will cancel.

    See Also
    sweepBehavior
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