Class FocusExitEvent
UnityEvent that Unity invokes when an Interaction group ends focusing an Interactable.
Implements
Inherited Members
UnityEvent<FocusExitEventArgs>.AddListener(UnityAction<FocusExitEventArgs>)
UnityEvent<FocusExitEventArgs>.RemoveListener(UnityAction<FocusExitEventArgs>)
UnityEvent<FocusExitEventArgs>.Invoke(FocusExitEventArgs)
UnityEventBase.ToString()
Namespace: UnityEngine.XR.Interaction.Toolkit
Assembly: Unity.XR.Interaction.Toolkit.dll
Syntax
[Serializable]
public sealed class FocusExitEvent : UnityEvent<FocusExitEventArgs>, ISerializationCallbackReceiver