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    Enum ColorBlendMode

    Blend mode used by the color affordance receiver when applying the new color.

    Namespace: UnityEngine.XR.Interaction.Toolkit.AffordanceSystem.Theme.Primitives
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    public enum ColorBlendMode : byte

    Fields

    Name Description
    Add

    Add adds the color to the initial color captured on start, using the blend amount value.

    Mix

    Mix uses the blend amount to interpolate between the initial color captured on start and the target value.

    Solid

    Solid replaces existing colors.

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