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    Class Vector3TweenableVariable

    Bindable variable that can tween over time towards a target float3 (Vector3) value. Uses an async implementation to tween using the job system.

    Inheritance
    Object
    BindableVariableBase<float3>
    BindableVariable<float3>
    TweenableVariableBase<float3>
    TweenableVariableAsyncBase<float3>
    Vector3TweenableVariable
    SmartFollowVector3TweenableVariable
    Inherited Members
    TweenableVariableAsyncBase<float3>.Value
    TweenableVariableAsyncBase<float3>.Dispose()
    TweenableVariableAsyncBase<float3>.PreprocessTween()
    TweenableVariableAsyncBase<float3>.ExecuteTween(float3, float3, Single, Boolean)
    TweenableVariableAsyncBase<float3>.OnAnimationCurveChanged(AnimationCurve)
    TweenableVariableBase<float3>.k_NearlyOne
    TweenableVariableBase<float3>.animationCurve
    TweenableVariableBase<float3>.target
    TweenableVariableBase<float3>.initialValue
    TweenableVariableBase<float3>.HandleTween(Single)
    TweenableVariableBase<float3>.StartAutoTween(Single)
    TweenableVariableBase<float3>.PlaySequence(float3, float3, Single, Action)
    TweenableVariableBase<float3>.OnTargetChanged(float3)
    BindableVariable<float3>.ValueEquals(float3)
    BindableVariableBase<float3>.SetValueWithoutNotify(float3)
    BindableVariableBase<float3>.Subscribe(Action<float3>)
    BindableVariableBase<float3>.SubscribeAndUpdate(Action<float3>)
    BindableVariableBase<float3>.Unsubscribe(Action<float3>)
    BindableVariableBase<float3>.BroadcastValue()
    BindableVariableBase<float3>.Task(Func<float3, Boolean>, CancellationToken)
    BindableVariableBase<float3>.Task(float3, CancellationToken)
    BindableVariableBase<float3>.BindingCount
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.XR.Interaction.Toolkit.Utilities.Tweenables.Primitives
    Syntax
    public class Vector3TweenableVariable : TweenableVariableAsyncBase<float3>, IReadOnlyBindableVariable<float3>, IDisposable

    Methods

    ScheduleTweenJob(ref TweenJobData<float3>)

    Generate the tween job from the given job data and schedule the job for execution on a worker thread.

    Declaration
    protected override JobHandle ScheduleTweenJob(ref TweenJobData<float3> jobData)
    Parameters
    Type Name Description
    TweenJobData<float3> jobData
    Returns
    Type Description
    JobHandle

    Returns the handle identifying the scheduled job.

    Overrides
    UnityEngine.XR.Interaction.Toolkit.Utilities.Tweenables.TweenableVariableAsyncBase<Unity.Mathematics.float3>.ScheduleTweenJob(UnityEngine.XR.Interaction.Toolkit.AffordanceSystem.Jobs.TweenJobData<Unity.Mathematics.float3>)
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    Generated by DocFX on 18 October 2023