Namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Simulation
Classes
SimulatedInputLayoutLoader
This class automatically registers control layouts used by the XRDeviceSimulator.
XRDeviceSimulator
A component which handles mouse and keyboard input from the user and uses it to drive simulated XR controllers and an XR head mounted display (HMD).
XRDeviceSimulator.SimulatedHandExpression
A hand expression that can be simulated by performing an input action.
XRDeviceSimulatorLoader
This class instantiates the XRDeviceSimulator in the scene depending on project settings.
XRSimulatedController
An input device representing a simulated XR handed controller.
XRSimulatedHMD
An input device representing a simulated XR head mounted display.
Structs
XRSimulatedControllerState
State for input device representing a simulated XR handed controller.
XRSimulatedHMDState
State for input device representing a simulated XR HMD.
Enums
ControllerButton
Button indices for buttons
XRDeviceSimulator.Axis2DTargets
The target device control(s) to update from input.
XRDeviceSimulator.DeviceMode
The device mode of the left and right device.
XRDeviceSimulator.Space
The coordinate space in which to operate.
XRDeviceSimulator.TransformationMode
The transformation mode in which to operate.