Class InputHelpers
Helper class for different kinds of input.
Inherited Members
Namespace: UnityEngine.XR.Interaction.Toolkit
Syntax
[MovedFrom("")]
public static class InputHelpers
Methods
IsPressed(InputDevice, InputHelpers.Button, out Boolean, Single)
Checks whether button is pressed or not.
Declaration
public static bool IsPressed(this InputDevice device, InputHelpers.Button button, out bool isPressed, float pressThreshold = -1F)
Parameters
Type | Name | Description |
---|---|---|
InputDevice | device | The input device. |
InputHelpers.Button | button | The button that is being checked. |
Boolean | isPressed | A boolean that will be true if button is pressed and false if not. |
Single | pressThreshold | The threshold of what defines a press. |
Returns
Type | Description |
---|---|
Boolean | Returns true if device and button are valid. Otherwise, returns false. |
TryReadAxis2DValue(InputDevice, InputHelpers.Axis2D, out Vector2)
Tries to read and return the supplied 2D axis value.
Declaration
public static bool TryReadAxis2DValue(this InputDevice device, InputHelpers.Axis2D axis2D, out Vector2 value)
Parameters
Type | Name | Description |
---|---|---|
InputDevice | device | The input device. |
InputHelpers.Axis2D | axis2D | The 2D axis to read the value. |
Vector2 | value | The 2D axis value; it will have the default Vector2 value if the 2D axis value can't be read. |
Returns
Type | Description |
---|---|
Boolean | Returns true if the 2D axis value can be read. Otherwise, returns false. |
TryReadSingleValue(InputDevice, InputHelpers.Button, out Single)
Tries to read and return the supplied button value.
Declaration
public static bool TryReadSingleValue(this InputDevice device, InputHelpers.Button button, out float singleValue)
Parameters
Type | Name | Description |
---|---|---|
InputDevice | device | The input device. |
InputHelpers.Button | button | The button to read the value. |
Single | singleValue | The button value; it will have the default float value ( |
Returns
Type | Description |
---|---|
Boolean | Returns true if the button value can be read. Otherwise, returns false. |