Enum ColorBlendMode
Blend mode used by the color affordance receiver when applying the new color.
Namespace: UnityEngine.XR.Interaction.Toolkit.AffordanceSystem.Theme.Primitives
Syntax
public enum ColorBlendMode : byte
Fields
Name | Description | Value |
---|---|---|
Solid | Solid replaces existing colors. |
0 |
Add | Add adds the color to the initial color captured on start, using the blend amount value. |
1 |
Mix | Mix uses the blend amount to interpolate between the initial color captured on start and the target value. |
2 |