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    XR Tint Interactable Visual

    Simple Interactable Visual component that demonstrates hover or selection state with emissive tinting.

    Note

    This requires use of a shader that supports emission (such as Standard shader) with the variant included in the game build.

    XRTintInteractableVisual component

    Property Description
    Tint Color The tint color for Interactable. This is used either on hover, if Tint On Hover is enabled; on selection, if Tint On Selection is enabled; or both, if both are enabled.
    Tint On Hover Whether this should tint on hover.
    Tint On Selection Whether this should tint on selection.
    Tint Renderers The Renderer(s) to use for tinting (will default to any Renderer on the GameObject if not specified).
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