Enum XRBaseControllerInteractor.InputTriggerType
This defines the type of input that triggers an interaction.
Namespace: UnityEngine.XR.Interaction.Toolkit
Syntax
public enum InputTriggerType : int
Fields
Name | Description | Value |
---|---|---|
State | The interaction will start when the button is pressed. |
0 |
StateChange | This interaction will start on the select button/key being activated or deactivated. |
1 |
Toggle | This interaction will start on the select button/key being activated and remain engaged until the second time the input is activated. |
2 |
Sticky | Start interaction on select enter, and wait until the second time the select key is depressed before exiting the interaction. This is useful for grabbing and throwing without having to hold a button down. |
3 |