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    Struct HandTracking.DestroyingSubsystemEventArgs

    Event-args struct passed to destroyingSubsystem when the subsystem is about to be destroyed.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.Hands.OpenXR
    Assembly: Unity.XR.Hands.dll
    Syntax
    public struct HandTracking.DestroyingSubsystemEventArgs

    Properties

    subsystem

    The subsystem about to be destroyed.

    Declaration
    public readonly XRHandSubsystem subsystem { get; }
    Property Value
    Type Description
    XRHandSubsystem
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