Struct XRHandSubsystemConfiguration
Configuration settings for the XR Hand Subsystem.
Inherited Members
Namespace: UnityEngine.XR.Hands.Configuration
Assembly: Unity.XR.Hands.dll
Syntax
public struct XRHandSubsystemConfiguration
Properties
xrHandDevicePoseSource
The pose source to be used by XRHandDevice. This will take effect the next time XRHandSbusystem invokes updatedHands.
Declaration
public XRHandDevicePoseSource xrHandDevicePoseSource { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| XRHandDevicePoseSource |
Remarks
The transition to the new pose source will be immediate. The device will not attempt to transition or cancel in-flight data streams.