Class StringUnityEvent
string Unity Event Implementation to serialize in the editor.
Implements
Inherited Members
UnityEvent<string>.AddListener(UnityAction<string>)
UnityEvent<string>.RemoveListener(UnityAction<string>)
UnityEvent<string>.Invoke(string)
UnityEventBase.ToString()
Namespace: Unity.XR.CoreUtils
Assembly: Unity.XR.CoreUtils.dll
Syntax
[Serializable]
public class StringUnityEvent : UnityEvent<string>, ISerializationCallbackReceiver