Class BoolUnityEvent
bool Unity Event implementation to serialize in the editor.
Implements
Inherited Members
UnityEvent<bool>.AddListener(UnityAction<bool>)
UnityEvent<bool>.RemoveListener(UnityAction<bool>)
UnityEvent<bool>.Invoke(bool)
UnityEventBase.ToString()
Namespace: Unity.XR.CoreUtils
Assembly: Unity.XR.CoreUtils.dll
Syntax
[Serializable]
public class BoolUnityEvent : UnityEvent<bool>, ISerializationCallbackReceiver