Class EditorScriptableSettings<T>
A helper class for accessing settings stored in ScriptableObject instances from UnityEditor code.
Inheritance
EditorScriptableSettings<T>
  Inherited Members
      Object.FindObjectsByType<T>(FindObjectsSortMode)
    
    
    
      Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    
    
    
    
      Object.FindFirstObjectByType<T>()
    
    
      Object.FindAnyObjectByType<T>()
    
    
      Object.FindFirstObjectByType<T>(FindObjectsInactive)
    
    
      Object.FindAnyObjectByType<T>(FindObjectsInactive)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
  Namespace: Unity.XR.CoreUtils.Editor
Assembly: Unity.XR.CoreUtils.Editor.dll
Syntax
public abstract class EditorScriptableSettings<T> : ScriptableSettingsBase<T> where T : ScriptableObjectType Parameters
| Name | Description | 
|---|---|
| T | A class derived from ScriptableObject. | 
Properties
Instance
Retrieves a reference to the given settings class. Loads and initializes the class once, and caches the reference for all future access.
Declaration
public static T Instance { get; }Property Value
| Type | Description | 
|---|---|
| T | A settings class derived from ScriptableObject. |