Class QuaternionExtensions
Extension methods for Quaternion structs
Namespace: Unity.XR.CoreUtils
Syntax
public static class QuaternionExtensions
Methods
ConstrainYaw(Quaternion)
Returns a rotation which only contains the yaw component of the given rotation. The resulting rotation is not normalized.
Declaration
public static Quaternion ConstrainYaw(this Quaternion rotation)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | rotation | The rotation we would like to constrain |
Returns
Type | Description |
---|---|
Quaternion | A yaw-only rotation which matches the input's yaw |
ConstrainYawNormalized(Quaternion)
Returns a rotation which only contains the yaw component of the given rotation
Declaration
public static Quaternion ConstrainYawNormalized(this Quaternion rotation)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | rotation | The rotation we would like to constrain |
Returns
Type | Description |
---|---|
Quaternion | A yaw-only rotation which matches the input's yaw |
ConstrainYawPitchNormalized(Quaternion)
Returns a rotation which only contains the yaw and pitch component of the given rotation
Declaration
public static Quaternion ConstrainYawPitchNormalized(this Quaternion rotation)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | rotation | The rotation we would like to constrain |
Returns
Type | Description |
---|---|
Quaternion | A yaw/pitch-only rotation which matches the input's yaw and pitch |