docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Composition Layers

    Composition Layers allow application developers to define areas in a scene or view that are composited separately from the normal 3D rendering. Rendering to a composition layer can provide sharper rendering compared to normal scene rendering. Device makers can also provide their own composition layers to support features like pass-through video or hardware-accelerated video.

    The Composition Layers package defines a few common layer types and provides extension mechanisms that allow plug-in authors to add new layer types or add custom extensions to support their specific needs or features.

    Refer to the following topics to get started with the Composition Layers package:

    Topic Description
    What's new Learn about the latest features, improvements, and fixes.
    Get started Get started with the Composition Layers package.
    Overview Understand the core concepts behind composition layers.
    Use composition layers Add, configure, and manage composition layers in a Scene.
    Composition layer components Understand the components and extensions used to define composition layers.
    Mirror View Renderer Render composition layers to the Main Display when running in XR mode.
    Provider implementation guidelines Implement Composition Layers support for a specific hardware API.
    Known Issues Review known limitations and issues in this package.
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)