Class CompositionOutline
Component for a Quad or Cylinder layer that generates an outline with the Layer's bounds Useful for UI that has a different aspect ratio then the child canvas, leaving empty space
Inherited Members
Component.GetComponentIndex()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.XR.CompositionLayers
Assembly: Unity.XR.CompositionLayers.dll
Syntax
[ExecuteInEditMode]
public class CompositionOutline : MonoBehaviour