Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.
Notes
When updating the Changelog, please ensure we follow the standards for ordering headers as outlined here: US-0039. Specifically:
Under ## headers, ### \<type\> headers are listed in this order: Added, Changed, Deprecated, Removed, Fixed, Security
[0.6.0] - 2024-06-26
Add version 0.6.0 by name.
Added
- Added a projection validation to check if EmulationLayerUniversalScriptableRendererFeature is added to the current pipeline for URP. Click "Fix" button will automatically add the emulation render feature to enable URP Editor emulation.
- Added composition layer splash screen support. See Composition Layer Splash Screen section in documentation for details.
Changed
- Emulation In Playmode or Standalone now is only available when no XR provider is active or no headset is connected for visual approximation and preview purposes.
Fixed
- Fixed error spamming issue when creating a UI canvas and drag it into a quad layer.
[0.5.0] - 2024-02-25
Add version 0.5.0 by name.
This is the first experimental release of Unity Package XR CompositionLayers <com.unity.xr.compositionlayers>.
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