Class XROcclusionSubsystem.Provider
The provider which will service the XROcclusion
Inherited Members
Namespace: UnityEngine .XR.ARSubsystems
Assembly: solution.dll
Syntax
public abstract class XROcclusionSubsystem.Provider : SubsystemProvider<XROcclusionSubsystem>
Properties
Name | Description |
---|---|
current |
Property to be implemented by the provider to get the environment depth mode currently in use. |
current |
Property to be implemented by the provider to get the human segmentation depth mode currently in use. |
current |
Property to be implemented by the provider to get the segmentation stencil mode currently in use. |
current |
Get the occlusion preference mode currently in use by the provider. |
environment |
The XRCpu |
environment |
The XRCpu |
environment |
Property to be implemented by the provider to get whether temporal smoothing is currently applied to the environment depth image. |
environment |
Property to be implemented by the provider to get whether temporal smoothing has been requested for the environment depth image. |
human |
The XRCpu |
human |
The XRCpu |
requested |
Property to be implemented by the provider to get or set the environment depth mode. |
requested |
Property to be implemented by the provider to get or set the requested human segmentation depth mode. |
requested |
Property to be implemented by the provider to get or set the requested human segmentation stencil mode. |
requested |
Specifies the requested occlusion preference mode. |
Methods
Name | Description |
---|---|
Get |
Method to be implemented by the provider to get the enabled and disabled shader keywords for the material. |
Get |
Method to be implemented by the provider to get the occlusion texture descriptors associated with the current AR frame. |
Try |
Tries to acquire the latest environment depth confidence CPU image. |
Try |
Tries to acquire the latest environment depth CPU image. |
Try |
Tries to acquire the latest human depth CPU image. |
Try |
Tries to acquire the latest human stencil CPU image. |
Try |
Tries to acquire the latest environment depth CPU image. |
Try |
Tries to acquire the latest smoothed environment depth CPU image. |
Try |
Method to be implemented by the provider to get the environment depth texture descriptor. |
Try |
Method to be implemented by the provider to get the environment depth confidence texture descriptor. |
Try |
Method to be implemented by the provider to get the human depth texture descriptor. |
Try |
Method to be implemented by the provider to get the human stencil texture descriptor. |