Method ClearDataStore
ClearDataStore(XRReferenceImageLibrary)
Clears the binary data store.
Declaration
public static void ClearDataStore(this XRReferenceImageLibrary library)
Parameters
Type | Name | Description |
---|---|---|
XRReferenceImageLibrary | library | The XRReferenceImageLibrary being extended. |
Remarks
Provider-specific binary data can be associated with each XRReferenceImageLibrary (see SetDataForKey(XRReferenceImageLibrary, string, byte[])). This is used to store arbitrarily large blocks of binary data required at runtime -- usually some form of processed image data. This data is regenerated during Player Build, and may be safely discarded otherwise. Use this method to clear the data store to avoid large files in your project.