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    XR raycast subsystem

    Raycasts allow you to perform hit testing against AR-specific features. They use the same concept as the Physics.Raycast, but raycast targets don't require a presence in the physics world.

    There are two types of raycasts:

    • Screen point
    • Arbitrary ray

    Some implementations only support one or the other. You can check for support with XRRaycastSubsystemDescriptor.

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