Changelog | AR Subsystems | 2.2.0-preview.6
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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [2.2.0-preview.6] - 2019-10-23

    New

    • Add support for eye tracking.
    • Added an XRParticipantSubsystem which can track users in a multi-user collaborative session.
    • Add support for exposure duration
    • Add support for exposure offset
    • Add support for height scale estimatation for the 3D human body subsystem.
    • Add support for reference image libraries that are modifiable at runtime. For platforms that support it, this allows you to add new reference images at runtime.

    [2.2.0-preview.3] - 2019-07-16

    New

    • Add support for NotTrackingReason.
    • Add support for getting the ambient light intensity in lumens.
    • Add functionality to the XRSessionSubsystem to enable synchronizing the Unity frame with the AR session update. See XRSessionSubsystem.matchFrameRate and XRSessionSubsystem.frameRate.

    Fixes

    • Fix CameraFocusMode handling in XRCameraSubsystem. This fixes an issue when running on a provider that does not set the default focus mode to CameraFocusMode.Fixed.

    [2.2.0-preview.2] - 2019-06-05

    • Adding support for ARKit 3 functionality: Human pose estimation, human segmentation images, session collaboration, multiple face tracking, and tracking a face (with front camera) while in world tracking (with rear camera).

    [2.1.0-preview.2] - 2019-05-16

    Fixes

    • Fix documentation links.

    [2.1.0-preview.1] - 2019-05-06

    New

    • Add an image tracking subsystem.
    • Add an environment probe subsystem.
    • Add a face tracking subystem.
    • Add an object tracking subsystem for detecting previously scanned 3D objects.

    [2.0.1] - 2019-03-12

    • 2019.2 verified release

    [1.0.0-preview.1] - 2019-01-14

    • This is the first release of *Unity Package com.unity.xr.subsystems.
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