Class XRHumanBodySubsystemDescriptor
Namespace: UnityEngine.XR.ARSubsystems
Syntax
public class XRHumanBodySubsystemDescriptor : SubsystemDescriptor<XRHumanBodySubsystem>
Properties
supportsHumanBody2D
Specifies if the current subsystem supports 2D human body pose estimation.
Declaration
public bool supportsHumanBody2D { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
  | 
supportsHumanBody3D
Specifies if the current subsystem supports 3D human body pose estimation.
Declaration
public bool supportsHumanBody3D { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
  | 
supportsHumanBody3DScaleEstimation
Specifies if the current subsystem supports 3D human body scale estimation.
Declaration
public bool supportsHumanBody3DScaleEstimation { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
  | 
supportsHumanDepthImage
Specifies if the current subsystem is allowed to provide human depth images.
Declaration
public bool supportsHumanDepthImage { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
  | 
supportsHumanStencilImage
Specifies if the current subsystem is allowed to provide human stencil images.
Declaration
public bool supportsHumanStencilImage { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
  |