Class XRFaceSubsystemDescriptor
Namespace: UnityEngine.XR.ARSubsystems
Syntax
public class XRFaceSubsystemDescriptor : SubsystemDescriptor<XRFaceSubsystem>
Properties
supportsEyeTracking
Whether the subsystem supports eye tracking for each detected face.
Declaration
public bool supportsEyeTracking { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
supportsFaceMeshNormals
Whether the subsystem supports normals for each face mesh.
Declaration
public bool supportsFaceMeshNormals { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
supportsFaceMeshUVs
Whether the subsystem supports texture coordinates for each face mesh.
Declaration
public bool supportsFaceMeshUVs { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
supportsFaceMeshVerticesAndIndices
Whether the subsystem supports face meshes, and can produce vertices and triangle indices representing a face mesh.
Declaration
public bool supportsFaceMeshVerticesAndIndices { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
supportsFacePose
Whether the subsystem can produce a Pose for each detected face.
Declaration
public bool supportsFacePose { get; }
Property Value
| Type | Description | 
|---|---|
| Boolean | 
Methods
Create(FaceSubsystemParams)
Creates a subsystem descriptor. Used to register an implementation of the XRFaceSubsystem.
Declaration
public static void Create(FaceSubsystemParams descriptorParams)
Parameters
| Type | Name | Description | 
|---|---|---|
| FaceSubsystemParams | descriptorParams | Parameters describing the XRFaceSubsystem.  |