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    Enum ARWorldAlignment

    Specifies how the session maps real-world device motion into a 3D scene coordinate system. See requestedWorldAlignment.

    Namespace: UnityEngine.XR.ARKit
    Assembly: solution.dll
    Syntax
    public enum ARWorldAlignment
    Remarks

    See Apple's documentation for more information.

    Fields

    Name Description
    Camera

    Aligns the world with the camera’s orientation.

    Gravity

    Aligns the world with gravity that is defined by vector (0, -1, 0).

    GravityAndHeading

    Aligns the world with gravity that is defined by the vector (0, -1, 0) and heading (in relation to True North) that is given by the vector (0, 0, 1).

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