Field backgroundShaderNames
The names for the background shaders based on the current render pipeline.
Namespace: UnityEngine.XR.ARKit
Assembly: solution.dll
Syntax
public static readonly string[] backgroundShaderNames
Returns
| Type | Description |
|---|---|
| string[] | The names for the background shaders based on the current render pipeline. |
Remarks
There are two shaders in the Apple ARKit Provider Package. One is used for rendering before opaques and one is used for rendering after opaques.
In order:
- Before Opaques Shader Name
- After Opaques Shader Name