Occlusion
Learn about and implement occlusion in your project.
Occlusion allows mixed reality content in your app to appear hidden or partially obscured behind objects in the physical environment. Without occlusion, geometry in your scene will always render on top of physical objects in the AR background, regardless of their difference in depth.
Refer to the following topics to understand how to use AR Foundation occlusion:
| Topic | Description |
|---|---|
| Introduction to occlusion | Learn about the types of occlusion AR Foundation enables and the uses for occlusion in your app. |
| Occlusion platform support | Discover which AR platforms support occlusion features. |
| Configure occlusion in your project | Configure occlusion in your project. |
| AR Occlusion Manager component | Understand the AR Occlusion Manager component. |
| AR Shader Occlusion component | Understand the AR Shader Occlusion component. |