Class ARCameraManagerListener
Listens to the frameReceived event and forwards it to the visual scripting event bus.
Namespace: UnityEngine.XR.ARFoundation.VisualScripting
Assembly: Unity.XR.ARFoundation.VisualScripting.dll
Syntax
[AddComponentMenu("")]
[DisallowMultipleComponent]
public sealed class ARCameraManagerListener : MessageListener