Enum AROcclusionSources
Flags to form a mask of enabled occlusion sources
Namespace: UnityEngine.XR.ARFoundation
Assembly: Unity.XR.ARFoundation.dll
Syntax
[Flags]
public enum AROcclusionSources
Fields
Name | Description |
---|---|
EnvironmentDepth | Use depth data provided by the runtime |
HandMesh | Hand meshes are constructed and used to occlude in passthrough rendering. |
None | No occlusion source is selected |