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    On Face Updated

    Triggers when the ARFace component on the input GameObject is updated. AR Faces can be updated every frame if there is an enabled ARFaceManager in the scene.

    On Face Updated
    On Face Updated node, shown with Get Variable and Expose

    Input Data Ports

    Port Data type Description
    Target GameObject Target GameObject must have an enabled ARFace component, otherwise this node throws an exception.
    Tip

    If your Script Machine Source is set to Graph, your graph asset cannot directly reference GameObjects in the scene. Use a Get Variable node to reference instantiated GameObjects.

    Output Data Port

    Port Data type Description
    Updated ARFace ARFace The updated ARFace. You can connect this to an Expose node to access its contents.
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